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Building a Modern Networking Layer in Swift
Enabling Code Coverage to Find Gaps
1 | Exploring the API 06:30 |
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2 | Fetching a List of Episodes 08:01 |
3 | Handling Errors 09:24 |
4 | Creating an API Client 09:27 |
5 | Making the API Client Extensible 08:04 |
6 | Authenticating the User 10:07 |
7 | Better Error Handling 08:16 |
8 | Working with Protected Resources 10:07 |
9 | Injecting the Access Token 09:55 |
10 | Hiding Implementation Details with Type Erasure 07:52 |
11 | Fetching Video Progress 09:49 |
12 | Creating and Updating Video Progress 06:40 |
13 | Deleting Video Progress 07:57 |
14 | Unit Testing the Networking Layer 10:32 |
15 | Unit Testing Asynchronous Code 07:45 |
16 | Stubbing the Cocoacasts API 08:42 |
17 | Writing Readable and Maintainable Unit Tests 09:29 |
18 | Enabling Code Coverage to Find Gaps 07:10 |
19 | Writing Unit Tests for Private Methods 08:33 |
20 | Writing the Wrong Unit Tests 11:55 |
21 | Writing Unit Tests for Edge Cases 08:25 |
22 | Catching Bugs with Unit Tests 11:05 |
23 | A Few More Unit Tests 11:04 |
Are the unit tests we wrote for the /api/v1/episodes
endpoint sufficient? How many unit tests should we write? These are some of the questions we answer in this episode. Developers often struggle with unit testing because they aren't sure when enough is enough. As a developer, you want a simple, straightforward answer. The good news is that code coverage can provide that answer.
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