You can watch this episode by subscribing to Cocoacasts Plus.

Understanding Scene-Based Applications

Exploring the Application Life Cycle

Understanding Scene-Based Applications
1 Exploring the Application Life Cycle Plus 11:26
2 Exploring the User Interface Life Cycle Plus 11:39
3 Restoring State of a Scene-Based Application Plus 11:28
4 Dependency Injection and the Coordinator Pattern Plus 10:54
Download Your Free Copy of
The Missing Manual
for Swift Development

The Guide I Wish I Had When I Started Out

Join 20,000+ Developers Learning About Swift Development

Download Your Free Copy

On iOS 13 and later, applications can support multiple windows on iPad. This is a welcome addition and it takes multitasking to another level on iPad. On iOS 12 and earlier, applications manage one user interface and, typically, one window. To add support for multiple windows, Apple was forced to drastically redesign the application and user interface life cycles on iOS.

Instant and Unlimited Access
to 400+ Cocoacasts Tutorials

Monthly

$19 / month

Pay Once a Month
30 Day Money Back Guarantee

Yearly

$8.25 / month (billed annually)

Pay Once a Year and Save $129
30 Day Money Back Guarantee
Access to All Books

Next Episode "Exploring the User Interface Life Cycle"