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Understanding Scene-Based Applications

Exploring the User Interface Life Cycle

Understanding Scene-Based Applications
1 Exploring the Application Life Cycle Plus 11:26
2 Exploring the User Interface Life Cycle Plus 11:39
3 Restoring State of a Scene-Based Application Plus 11:28
4 Dependency Injection and the Coordinator Pattern Plus 10:54

In the previous episode, we created a scene-based application using Xcode's new Single View App template. The target's Info.plist contains a key with name Application Scene Manifest, indicating that the application adopts the scene-based API. The value is a dictionary with two keys, Enable Multiple Windows and Scene Configuration. The value of Enable Multiple Windows is set to NO by default.

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Next Episode "Restoring State of a Scene-Based Application"